The main force that drives progress in the interface space is reducing the burden of manipulating reality (AKA interaction cost). We see three long-term UX trends that contribute to reducing […]
Posts related to Design
Gamification definition Gamification is the application of elements specific to games in non-game contexts. You can also define gamification as a way of solving problems by using elements known from […]
In my 30s, after 10 years of being a journalist and communication specialist, I decided to change my career path and become a User Experience Designer. Here are some tips […]
Choosing the right background for your design plays a key role in it being received positively by the user, in meeting the design requirements and in the overall operation of the application or web page. It is a crucial factor that can affect future success or failure, so it's no wonder that designers always weigh up this question at the very beginning of their work.
I. What is it for The purpose of a corporate website is to sell your organisation to the world. We use the word “sell” in a broad sense: to sell […]
We believe it is beneficial to think of your software as a tool. It gives you a different perspective on the process of designing software. Users employ your tool to aid themselves in specific usage situations. These situations in turn determine how your tool works and what it looks like.
From research to wireframing and from prototyping to client handoff, it is essential to have the right UX tools for every type of team and every stage of the process. Whether you are working with a small group of just a few designers and developers or with multiple teams on both sides of the project, these tools need to fit with the way you work and allow flawless collaboration throughout the process. You will need access to the right wireframe tools, prototyping tools, web design tools, and other applications to get the job done.
If your company is getting ready to create an app or make a significant upgrade to something you already have, it is best to begin with a basic understanding of the application development life cycle. While you are likely to count on a development firm or team to develop the app, it will be up to you to oversee the entire process and ensure that things go as planned. Experts along the way will take care of details in their area of specialization. However, a general overview will give you the confidence to choose the right people for the job and ensure the launch of your app is a success.
Organizing UX research sessions may, at first glance, seem to be quite a straightforward affair. Yet if we want to do it really well, weighing up all possible risks, then the whole thing gets rather more complicated. This applies particularly to research organized as a service for an external client. In this case, we are chiefly responsible for the elimination of risks.
Starting your design career, whether it is UX, UI or product design, no one will avoid the need to present the effects of their work to their client.
Almost everyone who buys a phone focuses on the amount of RAM, the number of built-in memory, the processor, camera and... screen resolution. Usually, when we want to gain some information about that final parameter, we come across the abbreviation PPI. But what does it mean and what is its use?
At Artegence and Efigence, we believe that even the highest quality of expertise in UX Design cannot replace research. Combined forces of UX Designers, UI Designers and UX Research experts give our clients - and us - opportunities to grow great products that REALLY suit user needs.
Design systems, and tools to create and develop them like InVision Design System Manager have a moment now. We all talk about consistency and flexibility. But is the design system revolution at the same time a threat to creativity? Is there any space for uniqueness, free expression and emotions in the product design world?
Almost eight years ago we moved to the district in Warsaw colloquially known today as Mordor. When we made this decision this name did not exist, at least it was […]